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Slimy Demodand
Medium outsider (chaotic demodand evil extraplanar), CE
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Armor Class: 14
Hit Points: 241 (21d10+126)
Speed: 20 ft., fly 40 ft. (average)
Initiative: 4
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STR: 28 (9) DEX: 18 (4) CON: 23 (6)
INT: 14 (2) WIS: 15 (2) CHA: 17 (3)
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Saves: STR: 14 DEX: 4 CON: 11
INT: 2 WIS: 2 CHA: 3
Skills: 5 + ability mod for (Acrobatics, Bluff, Climb, Fly, Intimidate, Knowledge (arcana), Knowledge (planes), Sense Motive, Spellcraft, Stealth, Survival)
Languages: Abyssal, Celestial, Common
CR: 16(24000 xp)
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Space: 5 / Reach: 5
Melee attacks:
bite +14 (1d10+9 plus 2d6 acid), 2 claws +14 (2d6+13/19- 20 plus 2d6 acid and grab)
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Special: heretical soul
Feats: Bleeding Critical, Blind-Fight, Critical Focus, Flyby Attack, Greater Vital Strike, Improved Critical (claw), Improved Vital Strike, Intimidating Prowess, Lightning Reflexes, Power Attack, Vital Strike
Environment: any (Abyss)
Organization: solitary or slaving party (2 slimy demodands and 2-5 tarry demodands)
Treasure: standard (masterwork breastplate, other treasure)
Source: PFRPG Bestiary 3
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